Tools & technology

Midi Step Sequence Editor Customization - Epic Games/Harmonix

One of the projects I contributed to during my 2023 internship at Epic Games, the MIDI Step Sequencer is part of the Harmonix Plugin released with Unreal Engine 5.4. I worked on its editor customization and UI implementation using C++, helping provide sound designers with a visual sequencing interface directly within Unreal Editor. The video demonstrates the asset in action within MetaSound.

serial fM Synthesizer Plugin — C++ / JUCE

Developed an FM synthesizer plugin using C++ and the JUCE framework, featuring multiple modulators connected in series to create rich, evolving timbres. Designed and implemented a custom GUI with controls for amplitude envelopes, modulation frequencies, and other synthesis parameters, allowing users to shape sounds interactively.